#Other Use Cases#UI#Realistic#Illustration#Tech#Commerce#Education2780 characters · 2 parameters
Prompt content
2 prompt-specific parameters. Select any colored field inline.
[CORE TASK]
Transform the provided input image into a .
This is NOT a finished character illustration.
This is NOT a clothing sheet.
This is NOT a beauty-preserving redraw.
This is a white-line rough mannequin conversion.
[PRIMARY GOAL]
Extract and visualize only:
pose structure
body balance
camera angle
body line flow
inferred light source placement
illuminated areas and light intensity
[INPUT ROLE]
Use the provided image as the strict anchor for:
pose
camera angle
body tilt
weight distribution
approximate lighting situation
Do NOT preserve:
face rendering
hairstyle rendering
clothing detail
accessories
weapon detail
background architecture
character identity
emotional expression
[FIGURE CONVERSION]
white body contour lines
white internal construction lines
simple mannequin head
no face
no eyes
no mouth
no eyelashes
no personality
no individual identity
human figure should look like:
rough pose mannequin
anatomy proxy
line-based body guide
structural sketch
white-line rough dummy
keep:
pose readability
silhouette flow
head tilt
torso direction
pelvis direction
limb placement
[BACKGROUND]
pure black background
negative-style dark field
no scenery
no props
no architecture
no environmental storytelling
[LINE STYLE]
rough white line drawing
clean but sketch-like
construction-line feeling
anatomy guide lines visible
joint flow visible
body contour emphasized
no polished illustration finish
[LIGHT ESTIMATION]
predict the likely light source positions from the input image
visualize the light sources and illuminated areas using green glow only
use green light intensity with variation:
strongest green where the light directly hits
medium green for wrap light
soft green for reflected or fading light
mark the estimated light sources with labels and arrows such as:
Main Light
Rim Light
Fill Light
Floor Bounce
Back Light
only if appropriate
IMPORTANT:
do not invent random lights
infer lighting from the original input image
if the lighting is ambiguous, keep the annotations simple and plausible
[GREEN LIGHT VISUALIZATION]
show green glow on:
head / skull plane
neck
shoulders
chest plane
ribcage direction
pelvis edge
thigh planes
knee contact points
floor contact bounce if applicable
use green light not as decoration,
but as lighting analysis information
[POSE PRIORITY]
preserve pose structure
preserve camera angle
preserve body balance
preserve head-torso relationship
visualize likely light direction
show illuminated areas with readable green intensity variation